Posts tagged ‘ncsoft’

Paltalk Sues Multiplayer Game Publishers Over Chat Technology

Paltalk, a provider of online chat and instant messaging technology, has filed patent infringement claims against a number of massively multiplayer online game publishers, alleging they are using its real-time messaging technology without licenses, Mass High Tech reported.

Among the defendants named were “World of Warcraft” publisher Activision Blizzard, “Lord of the Rings Online” publisher Turbine; “Aion” publisher NCsoft; and Jagex, the makers of “RuneScape.”

New York-based Paltalk previously sued Microsoft for violating its patent in the Xbox game “Halo”; Microsoft eventually settled and agreed to license Paltalk’s technology.

Paltalk acquired the patents in question from now-defunct VoIP software firm HearMe in 2002.

I wonder how far Peptalk will come with this lawsuit.

TheAionGuy shared this via web from TheAionGuy’s Bits & Bobs

September 18, 2009 at 23:26 Leave a comment

NCsoft’s Aion Could be the Biggest MMO Release of the Year

In what is being touted as the “biggest MMO launch of the year” by publisher NCsoft, the new PC title Aion has reached nearly 400,000 units pre-ordered. Aion has apparently been uniquely designed to appeal to western gamers, and you can read Gerald’s recent preview right here.

Already topping preorder sales charts, securing accolades from major media outlets, garnering event awards, including gamescom 2009’s “Best Online Game” and PAX’s “Best MMO” by Inside Gaming, and receiving rave reviews from players in the game’s beta testing, Aion has steadily built its reputation as the biggest MMO release in recent years.

Folks that have already parted with cash for their pre-order will be able to get first dibs on a server via the server pre-selection which has kicked off today. Additionally, a two-day headstart program will begin on Sunday (September 20th) ahead of the game’s regular retail release.

Personally I don’t think it “could be” I think it will be. With over 400.000 per-orders alone, Aion will most probably the biggest MMO release of the year.

What does anyone else think of this matter?

TheAionGuy shared this via web from TheAionGuy’s Bits & Bobs

September 18, 2009 at 16:33 Leave a comment

No Freaking GameGuard At Aion Launch!

Over the few past days we’ve gotten an tremendous amount of information from the Aion representatives on Twitter A lot has happened over the past few days and a lot will happen in the upcoming few days.

People have been bombarded with information and I don’t think they’re waiting for more information, but you will want to read this. Are you ready for it?

Aion wll not feature GameGaurd at launch! Yes you read it correct, no freaking GameGuard that will bother anyone [at least not at the launch] Here are some other changes we can expect with the Aion launch

Most people will be happy when they read this news. No GameGaurd! [At least not at the launch of Aion]

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September 18, 2009 at 02:00 Leave a comment

NCsoft is very pleased, Aion preorders nearing 400K

NCsoft has announced that Aion preorders are nearing the 400,000 mark, making it the “biggest MMO launch of the year”.

As a bonus to those who preordered their copy, NCsoft is allowing buyers to pre-select their servers starting September 18 and participate in the five-day headstart period, beginning September 20.

The game goes live for the rest of the world on September 25.

Full press release through the break.

It’s official – Aion is the and is one of the must-have games this holiday season. NCsoft today revealed the latest preorder figures for its newest massively multiplayer online (MMO) game, Aion, which is nearing 400,000 preorders and outpacing other major MMO launches this year.

Already topping preorder sales charts, securing accolades from major media outlets, garnering event awards, including gamescom 2009’s “Best Online Game” and PAX’s “Best MMO” by Inside Gaming, and receiving rave reviews from players in the game’s beta testing, Aion has steadily built its reputation as the biggest MMO release in recent years.

TheAionGuy shared this via web from TheAionGuy’s Bits & Bobs

September 17, 2009 at 17:28 Leave a comment

Aion Mounts a Challenge to World of Warcraft

For online gamers, the place to be this weekend is the free open beta test for Aion the latest game over the last five years to try to knock World of Warcraft off its multi-billion dollar throne where it reigns as the king of subscription-based Internet games.

World of Warcraft is almost five years old now and where contenders like Vanguard, EverQuest 2, Age of Conan, Dungeons & Dragons Online, Warhammer Online and Lord of the Rings Online have failed to make a major dent in what is now WOW’s more than 11 million player user base, Aion has by far the best chance yet.

Perhaps most important, Aion, developed by NCsoft of South Korea, has already been available in that country, by far the world’s most intense online gaming market, since last November. The game has also been available in China since April. Aion has garnered several million players in Asia, giving NCsoft the ability to polish and tweak the game for some of the world’s most demanding players in advance of its scheduled retail release in North America on Sept. 22.

This is just a chuck from an article in The New York Times. This just shows what kind of an impact Aion has already made and will be making with the upcoming launch in Europe and North America. Please do read this article.

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September 11, 2009 at 22:34 7 comments

NCsoft Should Use Twitter To Communicate

So I’ve decided to join the Aion Online Betaboards to see what’s going on with the connection problems as of late. Usually I’m browsing through the AionSource forums to see what’s going on, but this was a problem which needed information from the source. So the Aion Online Betaboards it was.First thing I noticed when “trying” to access the forums? Super slow loading times caused by about 10.000 to 15.000 people browsing the forums (which is a very impressive number by the way). After the initial loading I was slowly gaining access to the forums. I made my way to the general discussions and what did I spy with my little eye? This little thread and how appropriate that it’s started by a user named “Bundywow”. If you don’t have access to the betaboards, this is what he said:

Ok I understand marketing the game on twitter but tech support on twitter is stupid there’s is like 4 different locations where people need to check to get info on tech support where as you should just have 1 central hub.
I don’t know if you get kick backs or a cross promotion type deal for generating hits on twitter but its stupid..
When people are paying for a service you shouldn’t need to track it on a 3rd party service to get support and updated information.

First of all, this guy doesn’t know the difference between Tech Support and keeping a community informed and updated. The NCsoft employees who use Twitter, have been using it for a while now and I’ve been following them for a while and the information they give you on Twitter is just amazing. Yes you need a Twitter account, yes you need to see what’s going on on Twitter, but the information you get makes up for all of that.

Twitter being the water cooler, being updated about aion_liv having a coffee accident or aion_ayase going out to get some coffee is something that you can expect. But don’t be fooled by these tweets because there are tweets being send which contain valuable information. This tweet for example, which tells you that the maintenance is over and you can log back in again. Don’t you think it’s worth knowing this information? And unlike the slow loading forums where you can wait for minutes before you even find the announcement, the tweet is send to you directly if you’re using a Twitter desktop client such as Seesmic (which I use) or Tweetdeck.Back to the betaboards thread. The “Bundywow” user keeps ranting about how NCsoft should use a proper forum and what not and he’s being backed up by quite some people who don’t realize the power of Twitter. But there are people that do understand the power of Twitter and why NCsoft employees use it. Just take a look at this reply from a user named “Kardinal”.

Even if they could have accessed the forums and posted relevant info here, it wouldn’t have gotten out to anyone yesterday because the forums were really inaccessible. So yes, they could have revealed better that alot of relevant emergency info is being posted through twitter but that constant stream of info is lightyears better than maybe getting a situation update every few hours through “official” channels.

Or this reply from a user named “Fyssas”

Oh shut up!They use twitter because its easier, and a lot of people have it. If anything gamebreaking happens they will most likely tell us on the server.

Oh and if you have game problems just email support <.<

The power of Twitter is its simplicity. You send your 140 character (or less) message and instantly all your followers are updated. If 1 person in a guild reads this tweet, he can tell his guild members or other friends. Imagine how fast this short innocent tweet can easily update hundreds of not thousands of people within a few seconds. How much easier is it to keep track of someone’s tweets than it is to keep an eye out for a possible announcement on a forum? I’ll tell you, it’s A LOT easier. Even when you’re in game, you’ll be updated with information about servers going down in x minutes.

I think I made my view about NCsoft employees using Twitter clear. I’d say keep on going like you’ve been in the past. I love being updated on the fly without sifting through forums. When it comes to Twitter, don’t mind these people. You can’t keep everyone happy especially people with attitudes coming over from World of Warcraft. I love the fast communication between NCsoft employees and their followers/customers thanks you Twitter, so keep it going!

TheAionGuy shared this via web from theaionguy’s posterous

September 8, 2009 at 15:53 2 comments

Shanda Files $800 Million U.S. IPO for Games Unit

Sept. 3 (Bloomberg) — Shanda Interactive Entertainment Ltd., China’s biggest online-games provider, plans to sell as much as $800 million of American depositary receipts in an initial public offering of its online-games unit.

The Shanghai-based company is following rival Sohu.com Inc. in spinning off its unit to capitalize on increasing demand for online games in China. Changyou.com Ltd., which operates the “Tian Long Ba Bu’’ online role-playing game, has more than doubled since its April IPO. Shanda operates the Aion game.

“If you look at the early appeal for Changyou you can see it was very well received,” said Tian Hou, a New York-based analyst with Pali Capital. “The market is looking for growth, for opportunity, for the name coming from China and Shanda fits into this category.”

Have a look what kind of an impact Aion has on Shande Interactive Entertainment.

For some reason, I’ve got a feeling Aion’s going to explode in NA and Europe.

TheAionGuy shared this via web from theaionguy’s posterous

September 4, 2009 at 00:04 Leave a comment


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